STARLINK: BATTLE FOR ATLAS
UBISOFT TORONTO
As the Senior Sound and Music Designer, my tasks included the sound of all the enemies, ambiences for some of the planets, among other responsibilities. My main responsibility was the music design of the game. Thanks to the flexibility of the Snowdrop game engine, I was able to design and build the entire music system of the game on my own with little to none programming support. On top of that, I had the pleasure to work alongside with Trevor Yuile, the composer of the music.
START SCREEN
music design
Using Trevor Yuile’s inspiring music stems as the prime material, I designed the game's start screen's music.